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	<id>https://en.padventures.info/index.php?action=history&amp;feed=atom&amp;title=Proficiency_System</id>
	<title>Proficiency System - Revision history</title>
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	<updated>2026-06-27T21:21:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.padventures.info/index.php?title=Proficiency_System&amp;diff=14391&amp;oldid=prev</id>
		<title>Stingu at 13:18, 26 May 2026</title>
		<link rel="alternate" type="text/html" href="https://en.padventures.info/index.php?title=Proficiency_System&amp;diff=14391&amp;oldid=prev"/>
		<updated>2026-05-26T13:18:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://en.padventures.info/index.php?title=Proficiency_System&amp;amp;diff=14391&amp;amp;oldid=14390&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Stingu</name></author>
	</entry>
	<entry>
		<id>https://en.padventures.info/index.php?title=Proficiency_System&amp;diff=14390&amp;oldid=prev</id>
		<title>Stingu: Created page with &quot;===What is Proficiency?=== Think of it as a special mastery path for your Pokémon, linked to your character. Most final evolutions have &#039;&#039;&#039;8 Proficiency levels&#039;&#039;&#039;. At each le...&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.padventures.info/index.php?title=Proficiency_System&amp;diff=14390&amp;oldid=prev"/>
		<updated>2026-05-26T13:17:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===What is Proficiency?=== Think of it as a special mastery path for your Pokémon, linked to your character. Most final evolutions have &amp;#039;&amp;#039;&amp;#039;8 Proficiency levels&amp;#039;&amp;#039;&amp;#039;. At each le...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===What is Proficiency?===&lt;br /&gt;
Think of it as a special mastery path for your Pokémon, linked to your character. Most final evolutions have &amp;#039;&amp;#039;&amp;#039;8 Proficiency levels&amp;#039;&amp;#039;&amp;#039;. At each level, you can choose &amp;#039;&amp;#039;&amp;#039;ONE active bonus&amp;#039;&amp;#039;&amp;#039; from 3 or 4 available options.&amp;lt;br&amp;gt;&lt;br /&gt;
The best part is that you&amp;#039;re not permanently locked into one choice. If you want to try a different build, simply &amp;#039;&amp;#039;&amp;#039;right-click&amp;#039;&amp;#039;&amp;#039; to deselect a bonus and choose another one (in protection zones)!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How does it work:===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Progress stays with you:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
If you level up Proficiency for Pikachu, every Pikachu you use will have the same Proficiency level. If you sell a Pokémon, the new owner starts from zero, but your progress remains on your account.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Easy leveling:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
You don&amp;#039;t need to level each bar separately. When you gain Proficiency EXP, it is applied to all levels at the same time! For example, if level 1 requires 1000 EXP and level 2 requires 5000 EXP, your progress will fill both simultaneously. Level 1 will simply be completed much faster than higher levels.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tracking progress:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
As you level up, you will see the amount of experience required displayed on the bars. Once a level is maxed out, the numbers disappear and bonus icons appear instead.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to open it:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Simply hold Ctrl and click on the equipped Pokéball.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:profi03.png]]&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Unlocking levels:===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Levels 1–3:&amp;#039;&amp;#039;&amp;#039; free and available from the start.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Levels 4–5:&amp;#039;&amp;#039;&amp;#039; cost 5k to unlock for that specific Pokémon.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Levels 6–8:&amp;#039;&amp;#039;&amp;#039; cost 1 diamond to unlock for that specific Pokémon. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Important information:===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Evolution forms:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Bonuses are mainly available for final evolution forms, with a few exceptions (e.g. Pikachu). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Implementation process:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Not all Pokémon will have active bonuses on day one, but no worries — the list will be updated quickly! &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Balance and changes:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
To keep the game fair, some bonuses may be adjusted. This means that in future updates, some Pokémon may be buffed or nerfed to maintain the best possible balance. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Faster EXP:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
To speed up experience gain, you can expect Double Proficiency EXP tickets. There will also occasionally be double EXP weekends!&lt;/div&gt;</summary>
		<author><name>Stingu</name></author>
	</entry>
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